HDR is all too often over-the-top, sort of illustrated looking. I’ve done it myself—there’s a strange pull to see how Three-Dee you can get those clouds to look. But it can also be more subtle, and that’s what we are shooting for in the Legos Gone Bad series. (Yes, there are more to come)

Partner in crime David Pahl shot twelve exposures of each element, and I merged three to five of each together so that I had complete control over the amount of light falling on every part of the shot.









A little dodging, a lot of burning, some serious pounding on the color, and we got this:









(click images for bigger versions)

Thanks to Jay Roth, James Pelz and Tom Pounders for all the help and ideas.