March 19, 2009
Grand Theft Lego, Part 1 Behind the Scenes
Miscellaneous, Photography, RetouchingHDR is all too often over-the-top, sort of illustrated looking. I’ve done it myself—there’s a strange pull to see how Three-Dee you can get those clouds to look. But it can also be more subtle, and that’s what we are shooting for in the Grand Theft Lego series. (Yes, there are more to come)
Partner in crime David Pahl shot twelve exposures of each element, and I merged three to five of each together so that I had complete control over the amount of light falling on every part of the shot.
A little dodging, a lot of burning, some serious pounding on the color, and we got this:
(click images for bigger versions)
Thanks to Jay Roth, James Pelz and Tom Pounders for all the help and ideas.


March 19th, 2009 at 10:48 pm
These are super cool, I can’t wait to see the rest of the series. May I ask, who is the client?
March 20th, 2009 at 9:39 am
We are the client. They’re self-promo shots.
June 13th, 2009 at 6:33 pm
[...] is a short behind-the-scenes post on Andrew’s blog about how we did this shot. Thursday, June 11th, 2009 at 5:48 pm Grand Theft Lego | [...]